Unreal engine 4.26 architectural cinematic

This project was a personal milestone for me. It marked my first self-commissioned venture to test Unreal Engine's capabilities in creating stunning architectural walkthroughs. I crafted a studio space from scratch using 3DS Max, and through a combination of baked lighting and ray tracing in Unreal Engine, achieved outstanding visual quality. It was a rewarding experience that showcased my growth and proficiency utilizing unreal engine.

 
  • Personal Project

  • 2020

  • Art Direction, Material Creation, Lighting & Compositing

  • Unreal engine, After Effects

 

project image gallery

Previous
Previous

UE4 Arch Cinematic

Next
Next

Smart Shoe Cinematic